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28.08.08 02:25 |
Asm | Pacman по-японски видимо то же самое что и "жесть" |
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Comments: 3 | |
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28.08.08 02:22 | adminion :
Пересмешник | Или ватку меняйте... Или очередность...(с) |
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В березке магия исцеления 7, 9 и 11 уровня. Вариации свитков имеют различную долговечность.
Свитки пока не имеют привязок. В будущем это правило может быть изменено.
Mood: нейтральное Music: Тутси & КГБ - Горький шоколад
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Comments: 52 | |
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updated 27.08.08 00:47 27.08.08 00:28 | adminion :
Пересмешник | После грозы флаги чище. (с) |
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Изменение в работе флагов в статусных сражениях:
1) зверей убивать можно.
2) клонов убивать можно.
3) нельзя убить персонажа, цена которого составляет более 75% по отношению к цене флагоносца.
Mood: уверенное Music: Павел Кашин - Глазами Будды
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Comments: 56 | |
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updated 27.08.08 00:29 27.08.08 00:28 |
Asm | Видео про то, как негр-неудачник грабит магазин:) |
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Comments: 5 | |
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updated 27.08.08 00:25 27.08.08 00:00 | adminion :
Повелитель Снов | Изменения в Туманных Низинах |
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- Параметры монстров и их способности были пересмотренны.
- Кровосос получил пару новых плюшек против соло/парных пробежек.
- Большинство монстров были усиленны против магов и ослабленны для остальных бойцов.
Mood: рабочее Music: Curtis Mayfield - Superfly
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updated 20.10.08 11:53 26.08.08 08:50 |
Diogen | Дуэльный Зал. pinned |
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Возможно при Башнях Смерти.
Бросаем противнику Вызов, входим в Дуэльный зал БС, вселяемся в бота, оружие только турнирное (на выбор), прераспределяем статы и умелки, и в бой=))
Проигравший получает 3 суток нелеча, 3 суток форумку и чатовую молчанку, победитель - глубокое моральное удовлетворение.
Дуэльный Зал?
Нужен ли?=)
Only authorized users
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Vote status: vote are opened for users
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P.S. И сюда тож можете заглянуть=) http://scrolls.combats.com/~Diogen/284847.html
Mood: светлое
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Comments: 29 | |
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updated 22.08.08 20:21 22.08.08 20:20 | adminion :
Пересмешник | Одной строкой... |
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Ледяной разум в березке.
Mood: мечтательное Music: Алсу - Solo
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Comments: 69 | |
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updated 22.08.08 14:23 22.08.08 14:22 |
Asm | учемсо тонтсевать) |
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мдя, зашибись)
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updated 22.08.08 02:40 22.08.08 02:35 |
Aurax | Watchtower's impasse |
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And again I’m making a footstep by a footstep up to the stairs. Ghostly cobblestone walls, covered with cobwebs, dusty and with and antique smell accompany me on my gateway. I keep going, till I notice an old quaint, ancient bow and there I’m standing in the front of an ancient door, which leads to a confined passageway.
It’s impossible not to notice, that the air had become cooler. My heavy boots made a tin-pan sound on the dirty, white marble floor, making me feel a bit strange.
Although I wasn’t scared of anything that could ever happen there, suddenly I felt spectral. A dark grey shade ran along my way, it glanced again and I felt sudden cold breath on my neck. For a short moment I became numb. I looked back, but there was nothing, that my eyes could ever perceive.
Feeling peculiarly, I abruptly noticed an opened alcove in the old wall. My curiosity led me in the narrow alcove uncovering a large dark room.
My footsteps were reechoing in the room, but it was too dark to see anything. I felt blind, so I tried to find a safe road through the room, hoping to find something extraordinary.
While taking my steps I bumped against a wooden bureau. Plate glass smashed in the front of my sight, breaking it in small pieces and uncovering a face contour of a very beautiful girl, an old and very beautiful comb fell on the floor near the chippings.
The comb started to burn, it turned flame-color, started to smoke and turned into ash, but I noticed a very beautiful stone, which had left in the place of the comb. It was the igneous obsidian stone, I thought that it might be very precious and I took it.
Unexpectedly the chippings turned bloody and I heard penetrating, loud, malicious and captivating laugh, which took over room very swiftly.
One of the cullets became bright and levitated in the front of me, leading me to a very small trapdoor on the floor.
Under the trapdoor I found an entrance to a staircase, which led me up and I knew, that I’m somewhere in the walls of this citadel.
The winding stairs took me to small hidden tower… the door to the only room, which had an ancient hieroglyphics and runes on it. With a disquiet feeling I grabbed the door-handle and prepared for my destiny.
The door was locked…
To be continued...
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